Culture Study Podcast - March 25, 2026


Falling in Love with Video Games as an Adult

Hilary Duff's Irresistible Millennial Mom Image The Fascinating Future of the Chain Restaurant

Episode Stats


Length

51 minutes

Words per minute

206.94

Word count

10,684

Sentence count

142

Harmful content

Misogyny

11

sentences flagged

Toxicity

2

sentences flagged

Hate speech

8

sentences flagged


Transcript

Transcript generated with Whisper (turbo).
Misogyny classifications generated with MilaNLProc/bert-base-uncased-ear-misogyny .
Toxicity classifications generated with s-nlp/roberta_toxicity_classifier .
Hate speech classifications generated with facebook/roberta-hate-speech-dynabench-r4-target .
00:00:00.000 When I was little, I had older parents and they were somewhat technophobic, so long before
00:00:05.680 I ever laid hands on a game controller, I used to just sit and read video game magazines,
00:00:10.600 look at the little screenshots, read the words, and just imagine, just imagine how good these
00:00:15.620 things were going to be when I finally got to play one.
00:00:17.660 So weirdly, my first video game memories are not of actually playing them, they're of reading
00:00:21.680 about Nintendo games in magazines in the supermarket.
00:00:30.000 This is the Culture Study Podcast, and I'm Anne-Hellen Peterson.
00:00:36.100 And I am Keza McDonald. I'm the video games editor at The Guardian
00:00:39.540 and the author of a new book about Nintendo called Super Nintendo,
00:00:43.620 How One Japanese Company Unlocked the Power of Play.
00:00:47.180 Can you remember which games seemed most vivid in your mind
00:00:51.980 that you read about in the supermarket checkout line?
00:00:54.760 It was always Nintendo's games, so Mario and Zelda.
00:00:59.120 When I was growing up, the Super Nintendo Entertainment System had basically just come out, I think, by the time I was this age.
00:01:05.800 This is when I was about six or seven years old, so it hadn't been out for very long.
00:01:09.440 And it was slightly before the PlayStation became the biggest thing in the world.
00:01:13.760 So all of the pictures that I was sort of imagining these games from, there were these beautiful pixel art, really colorful.
00:01:21.480 They looked like the fantasy worlds that I had, like the fantasy novels I read all the time as a little kid.
00:01:26.860 they look like that but in a game like interactive so it was and the legend of zelda linked to the
00:01:31.880 past i remember that was the first game that really caught my eye properly and then i didn't
00:01:35.840 get it when i finally got a games console i didn't get it for ages like months afterwards because it
00:01:39.800 was so expensive when i finally got to play it it felt like this like fabled myth that had been
00:01:44.780 handed down through generations even though it probably been about six months i i hate being
00:01:50.060 like back in my day the games were like this but i do think that there is something really
00:01:55.140 interesting about like the way that i started playing you would like i had a i had a nintendo
00:02:01.500 just an old school nintendo but then also you would like rent games just for the weekend
00:02:06.760 and like for blockbuster yes like what a different experience to only have your hands on a game
00:02:13.240 for a short period of time and then maybe return to it the next weekend or like a month later and
00:02:19.580 try to conquer it whereas now it's just like everyone has everything all the time almost
00:02:24.760 yeah and you know that experience of like trying to pick a game you could probably finish in a
00:02:28.700 weekend totally my my brother and i would be done looking at all the shelves being like right well
00:02:33.460 that's a huge role-playing game we're not getting anywhere with that yeah let's try and pick
00:02:37.440 something else but we we played some real stinkers from blockbuster some really bad games and i'm
00:02:44.360 sure this is the case now but like just there's so many esoteric games that you'll like think that
00:02:49.300 you're bringing up something that like is a point of familiarity for everyone your age and they're
00:02:53.920 like i've never heard of that game in my life what are you talking about yes that happens to
00:02:57.760 me all the time unsurprisingly perhaps given that i'm a games journalist but i'll be like hey does
00:03:02.260 anyone remember that game on the ds where you made singing uh singing jellyfish and they're
00:03:07.000 like people like what are you talking about electroplankton it was called electroplankton
00:03:10.240 does nobody nobody else remember this my version of this is the game california games if anyone
00:03:15.300 has heard of that please come into the comments um but also even like what i think of as standards
00:03:20.280 it's like bubble bobble if you're maybe just two years too old or young like those are not
00:03:25.820 seminal for you oh yeah because games were changing so fast as well in the 90s and early 2000s so
00:03:31.660 you'd play something and then a year later it'd be completely obsolete which it just it's not like
00:03:36.620 that these days you can play a game from 10 years ago now and it still it still looks pretty good
00:03:40.440 it's still relevant so we are so excited here at culture study about your new book super nintendo
00:03:46.340 So excited that we're doing like an actual Q&A with you in the newsletter about it.
00:03:52.180 But for those people who are not reading every issue of the newsletter, can you tell us a little bit about the book and how it came to be?
00:04:01.560 So the book is called Super Nintendo, the game changing company that unlocked the power of play.
00:04:06.200 And it is a cultural history book about the Japanese games company that is the longest running video game company that we have.
00:04:14.320 the company that made mario zelda pokemon and many many many other games that are very foundational
00:04:22.240 to a lot of people's um understanding of games so the reason i wanted to write about nintendo
00:04:27.920 was because it was my own route into video games it was my my first games console it was the
00:04:33.060 the games i fell in love with when i was a child um and now i'm 37 and i'm a games journalist for
00:04:39.220 living and have been for 20 years so it's a very important company to me but also for many many
00:04:44.380 millions of other people nintendo is also their route into games and i think if you if you want
00:04:50.040 to understand human beings you need to understand play because we we're a species that plays into
00:04:55.300 adulthood very few creatures do that um and we need to kind of keep room for fun and for play
00:05:02.040 in our lives and if you want to understand play then video games are a really important thing to
00:05:07.380 understand because it's kind of the modern world's fastest routes into play and then nintendo itself
00:05:12.920 is a really good way to understand video games what they're about why people love them how they're
00:05:17.520 made you know if you if you get if you get nintendo then you probably get video games as a
00:05:21.820 whole and you'll understand this like what makes games so magic for the people who love them this
00:05:26.300 is what i so appreciated about the book was this core of like how do you make play like how do you
00:05:31.780 make it vivid not just how do you make it addictive it's more like how do you make something joy how
00:05:36.900 do you make a game joyful how do you make it something that makes you actually feel good and
00:05:41.140 not like kind of like icky and exhausted when you've experienced it do you know what I mean
00:05:46.680 that's so right and like the idea of play being an intentional thing that we do you know it's not
00:05:52.040 just wasting time it's not just filling our time it's like how do we play in a way that's enriching
00:05:56.460 in a way that kind of feeds our brains and is creative and you know if I'm sitting there
00:06:00.760 scrolling Instagram as we all do sometimes for 40 minutes then I will feel bad after I'll be like oh
00:06:06.060 i didn't really choose to do that i just kind of got captured by that algorithm whereas like a good
00:06:10.880 video game that's fun that i'm having you know that that's that's uh you know a choice that i'm
00:06:15.180 making to engage with it i don't feel like captured by it you know i think big tech has
00:06:19.260 kind of colonized the idea of play right it's all you know come back every day for your bonus gems
00:06:24.160 on your mobile game or whatever and that's just not that's not for me what games are about you
00:06:27.840 know it's about this intentional choosing of a fun time and good game design for me is like you
00:06:32.960 know how do we feed your brain how do we like feed your your that that need for fun that you
00:06:36.920 have the child inside all of us like you want to activate that with with with video games that are
00:06:41.020 good and that's that's why they're great when they are great this is such a great segue into
00:06:45.600 the theme of the episode which is about women and non-binary people who get into gaming maybe later
00:06:51.340 in life and i was so struck by how many questions we received that really talked about like how do
00:07:00.460 I not feel bad right especially as a woman as someone who is like socialized as a woman for
00:07:06.520 playing games like I knew that we would probably address this in some way but the fact that we got
00:07:11.980 I think like a dozen questions that were specifically trying to hone in on this question of
00:07:16.540 like I feel bad or I like I think badly of my husband but I still want to play like all of 0.51
00:07:22.860 these things that are reproducing these norms about essentially women shouldn't play exactly
00:07:28.780 Exactly. And that goes really deep. It's because that doesn't just get, women also shouldn't do
00:07:33.200 sports for fun. Women shouldn't do reading for fun. It has to be reading for self-enrichment 1.00
00:07:37.860 in some way. Sports have to be for exercise and like, and regimening the body. Like it can't be
00:07:42.980 for play. 100%. You can't just eat for fun. It has to be, you know, some kind of insane
00:07:47.040 nutritional thing that's doing the absolute optimal thing for your menopausal bone health
00:07:50.120 or whatever. You know, it's just, everything has to be kind of put through this lens of,
00:07:54.120 of like productivity of some kind and things are marketed and branded to women as like this is
00:07:59.820 something that will improve you or that will help you to be better at being a woman do you know what
00:08:03.860 i mean and games games are darn like that games are just they're just fun and i i honestly have 0.94
00:08:09.160 met so many um women and girls who played a lot as kids maybe played a lot of games as kids and
00:08:14.920 then suddenly felt like they weren't allowed to anymore at some point maybe in adolescence or
00:08:18.740 maybe college kind of age and then just never really played them again but still have like a
00:08:23.100 real fantastically fond memories of play and then they come back to games sometimes much later in
00:08:28.020 life and rediscover it and it's it's i see that really very often it's it's surprising how often
00:08:31.980 there's like this big gap you know i think so much of the conversation has been about like how it's
00:08:36.880 really difficult to be a woman in gaming right like in the larger like discursive sphere online
00:08:43.700 sphere of gaming and how there's a lot of toxic masculinity and like shaming and trolling and
00:08:51.240 attack and like everything to do with Gamergate and all of that right like that's so real but then
00:08:56.860 I think and this is something that I'm so excited to unpack in this episode there is a lot of
00:09:01.740 self-imposed understanding of like who who is allowed to game or to take time to game
00:09:07.500 absolutely and it does come from both sides as well because we do the reason we read about video
00:09:12.240 gaming being difficult for women is because it has been I've lived this yeah I've been a I've
00:09:16.760 been you know a gamer since i was you know six and a professional like games journalist since i was
00:09:21.800 16 and over that time i have had some pretty bad experiences of misogyny in the games industry in
00:09:27.720 lots of different ways but i also almost out of sheer stubbornness i was a bit like no i belong
00:09:32.240 i belong here um and if you don't think so i will simply stay i will simply just out of sheer
00:09:37.660 obstinacy i will i will become a veteran of this space um but yeah it's so it doesn't come from
00:09:45.040 nowhere this perception of games as being unwelcoming to women but i do genuinely believe
00:09:50.020 it's an awful lot better now than it ever has been um gaming communities are a lot more broad
00:09:54.560 and more diverse and also like everyone kind of plays games now like millennials we're all grown
00:09:58.580 up we're all pushing 40 or we're already there and like we play games we understand them really
00:10:03.160 well and there's no longer this like it's just teen boys like teen boys are now actually not
00:10:08.020 even the largest subsection of gamers by a long shot um so that's that's nice it's it's helping
00:10:13.700 Yeah. And also a lot of people who make games are women now. Like when I was a teenager, I got my first jobs on gaming magazines. There was maybe one other woman in the building wherever I was, like one. And there were maybe three or four others in the country. And now it's much more like 50-50 or 60-40 in the games media as to gender representation. And players too, it's more like 50-50. Certain genres are more male dominated, but gaming in general, it's just a lot better than it has been. 1.00
00:10:40.780 Okay, so our first question is going to get into some of these stereotypes that aren't necessarily true of gamers.
00:10:47.620 It comes from Teresa, and Melody's going to read it.
00:11:10.780 inform more women getting into gaming life oh wow there's so much in this question
00:11:16.500 did one of my ex-girlfriends write this
00:11:18.860 i do feel there can be a perception can't there of gaming being very infantile
00:11:27.640 i wonder if we could like this is connected to long-standing perceptions about
00:11:35.080 what gaming does to people like the especially like even the word anesthetizing right like very
00:11:41.940 specific moral panic that has accompanied games from the 80s to today so can you talk a little
00:11:51.040 bit about where you think these stereotypes like how these stereotypes developed and we can start
00:11:55.920 there interestingly in the 1980s a lot of women played games like computer and made games too
00:12:02.080 like some of the um very successful games from the 80s and 90s were written and made by women
00:12:06.840 but then something happened in the early 90s where companies like sega and playstation decided to
00:12:12.620 market very very strongly at young men like so strongly young men yeah if you look at like print
00:12:18.460 ads from like the magazines of the time and the newspapers it's like literally you'll ignore your
00:12:22.300 girlfriend for the new game boy it's it's really very targeted lara croft and tomb raider i think
00:12:27.240 we all remember how she was pitched i mean she she's become a very unlikely feminist hero because
00:12:31.640 we simply had no one else but at the time she was pitched as like you know very much for the male
00:12:36.960 gaze so um that sort of tied into this idea of gaming as being an infantile thing for for boys
00:12:44.000 um and another thing that has happened is that games used to be something that people played
00:12:48.780 together sitting on the couch and then when the internet took off right now when we are socially
00:12:54.560 gaming we're playing with our friends but we're doing it alone in front of us it looks like we're
00:12:58.640 alone even though we might be having you know a wonderfully social time it looks like you're
00:13:03.680 sitting there with a headset on isolating yourself from the world even if what you're doing in that
00:13:07.120 moment is connecting and spending time with your friends a lot of guys and you know i do this too
00:13:12.900 but a lot of guys like to you know their friendships they like to do something together
00:13:16.220 rather than necessarily like get together and just have a chat they like to do stuff together
00:13:20.160 and gaming is one of those things where you can be you can you get your buddies together for a
00:13:23.580 squad and call of duty and maybe it's easy to have a chat while you're you know uh also fighting a
00:13:28.480 bunch of other side by side activities this is something i was actually interviewing someone
00:13:32.420 about male friendship and they were talking about how like dudes just love to do things side by side
00:13:37.040 not looking at one another that's absolutely it and like so games can be a version of that and so
00:13:42.060 if it looks like you know a guy is not developing a social circles at all or like isolating himself
00:13:47.800 with a game but that may not actually be the case at all um another thing that kind of jumped out
00:13:52.040 at me there was this idea of like uh um not creating or learning games can involve an awful
00:13:57.480 lot of creating and learning it depends on the game but but they definitely can but yeah so these
00:14:01.520 these stereotypes from i would say kind of the mid late 90s really they've they've been
00:14:05.520 astonishingly persistent and i still still to this day as a you know woman in her late 30s now get
00:14:11.160 asked like you know really girls play these games now still now so it's it's it's understandable
00:14:16.280 that there is this uh disconnect i will say also like um it doesn't really matter what it is that
00:14:21.940 someone is doing if they're ignoring you you're gonna hate whatever that is whether it's watching
00:14:26.720 football all day or whether it's playing games or whatever it is like if someone's just a bad
00:14:31.000 partner and it's going to just ignore you in favor of whatever the hobby or other distracting thing
00:14:37.860 is there then that's you know that's understandable that would create resentment some of the like the
00:14:42.540 best couple relationships that i know of are people who actually play games together like
00:14:47.140 it's just such an incredible bonding experience for them um but i love i love pinpointing this
00:14:52.800 moment in the 90s because I certainly experienced this and I think you know the question asker says
00:14:58.780 elder millennial and millennial girlfriends exactly this yeah my ideas about who played
00:15:04.020 games were so strongly formed in my teens and early 20s and this is when as you pointed out
00:15:09.680 Sega was making this turn like I'm even thinking about the masculinized fonts like yes the way that
00:15:17.180 Sega appeared on the screen the color of the game council like everything and also just the
00:15:23.460 popularity of Mortal Kombat uh very violent games yeah right all of these incredibly masculinized
00:15:30.040 games like to me that all screamed like these games aren't for you and then they would play
00:15:34.500 them together and I was like I don't want to play that game with you like I'll play bubble
00:15:39.380 with you but I don't like I have no interest in taking up that subjectivity myself yeah I do feel
00:15:45.480 like the nadir of this was in about 2005 that was the point at which it was that ironically the year
00:15:50.340 i joined like the video games and she but about that kind of time when it was like every single
00:15:54.420 game had a identical like shaven-headed white man with a gun every single one there's an amazing
00:16:01.160 like there's an amazing like grid of them that you can find there's like a meme which is a grid
00:16:04.620 of 12 like 12 games that came out in 2005 to 2008 with identical male protagonists there was a point
00:16:10.720 where only 2% of games had a female protagonist
00:16:13.060 in the mid-2000s, which is wild.
00:16:16.300 Wild!
00:16:17.420 Absolutely wild.
00:16:18.340 And now it's more like, you know, 30%,
00:16:20.220 which is just getting somewhere.
00:16:21.700 But, you know, there was a point where a video game character 1.00
00:16:23.860 was more likely to be a cartoon animal than a woman,
00:16:27.040 which really says a lot. 0.99
00:16:28.800 I have a friend from college who, when they played Mario Kart,
00:16:32.000 he would play the princess, and because he played the princess,
00:16:35.380 they nicknamed him Box, 0.97
00:16:36.960 which is like a pejorative word for vagina like and that is so sad it's still his nickname is 0.86
00:16:44.360 because he played the the princess the one female game like character that you could choose but i do
00:16:52.500 think like the contrast with nintendo is is kind of interesting to me especially like just in terms
00:16:58.180 of like stereotypical gendering one of the things i love too about the book is how you trace the
00:17:04.640 evolution of zelda so what was happening with zelda at that moment zelda um was a it's 40 years
00:17:11.800 old yeah this year zelda so like i know it's wild right um so it starred it stars a little kid
00:17:17.860 basically and one of this is link the star of zelda is actually not zelda zelda's the princess
00:17:22.680 the star is this wee guy link in the in the little green hat um and he was he was a little kid um or
00:17:28.280 kind of an adolescent in most of the zelda games and the principle of the zelda games up until kind
00:17:33.480 of the late 90s was rescue the princess right it was his quest was always zelda would would uh
00:17:38.420 need you know that he'd have to save the world via saving princess zelda um that was generally
00:17:44.860 the vibe and um as the it's very interesting as the games got more sophisticated two things
00:17:49.980 happened firstly link got kind of he got a very like androgynous vibe in the in the 2000s he
00:17:55.280 became more of a kind of quite gender neutral character i found him very appealing as a kind
00:17:59.060 gender questioning teenager because he was such a you know he was a boy but not really you know
00:18:03.740 he was kind of somewhere in between um with his big floppy blonde fringe that i don't at all have
00:18:07.880 any any resemblance to and um you know so i always found linked and he he's a character that you can
00:18:14.120 kind of see as genderless or as either gender depending on how you connect and as a result
00:18:18.860 zelda has a really big female fan base probably because of this but then zelda herself the 0.64
00:18:22.640 princess she starts to take a more active role in the games in the mid 2000s and she starts to star
00:18:27.380 in the games alongside link and then finally last year there was a zelda game that actually 0.53
00:18:32.580 you play as zelda rather than link so she kind of uh she mirrors the trajectory of game character
00:18:38.080 female game characters in general in the whole rest of the games industry and that she went from
00:18:41.780 object to co-star to now star as well or just exclusive star and that is a very interesting
00:18:49.100 mirror of how female game characters have gone i love that i do think like going back to this
00:18:55.000 question from Teresa I I do wonder how much like you know I talked about how I define myself against 0.82
00:19:02.100 that like as a teenager and I think that people now like they're like I don't want that in a
00:19:06.820 partner and as you point out really what you don't want is someone who like ignores you all the time
00:19:11.440 and what you don't want is a 15 year old boy like no nobody wants that in a partner somebody
00:19:17.100 behaves like a teenager and they're mapping that understanding of someone like if you're looking
00:19:21.740 at someone's online dating profile and you see that maybe what you're actually seeing is 15 year
00:19:26.940 old boy because that's your understanding of like how those boys behave and like some people um and
00:19:32.680 some some guys some people do have a problematic relationship with gaming right but in the same
00:19:36.640 way as everybody can have a problematic relationship with pretty much anything but you know one thing i
00:19:40.860 will say from the perspective of a lifelong gamer boy like with an eye um is that is that like
00:19:46.260 gamers are very playful people like that can actually bring quite a lot it can it can actually
00:19:49.960 be a plus i think yes absolutely and you know i love like even talking to the kids in my life
00:19:55.520 about the games that they're playing like if you actually listen it's actually very interesting
00:20:01.020 like you just have to listen instead of letting it gloss over like sometimes i let it just like
00:20:05.840 go over me like a waterfall while they're telling me all of this downloading all of this information
00:20:10.960 about all these characters that they're playing but if i actually like listen and watch them play
00:20:15.140 Like it becomes, they're trying to tell you something about what they find interesting.
00:20:19.900 Exactly, yeah.
00:20:20.560 And if you listen to what it is that activates someone about a game, if you listen to what
00:20:24.340 that is, then you learn something about them, definitely.
00:20:26.040 In the same way as someone's favorite album and favorite book will tell you a lot about
00:20:29.460 who they are.
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00:24:53.720 Love. Okay, next question. This is about cozy gaming and it comes from Hannah. How do you think
00:25:04.380 the rise of cozy gaming on social media platforms has influenced women and non-binary folks to try
00:25:10.440 gaming? Is it the lack of the toxic masculinity, real and or perceived, in this cozy subgenre that
00:25:17.940 breaks the initial barrier? Or could it be something else? Okay, so first, for people who
00:25:22.600 are not cozy gamers, what is a cozy game like? Cozy games are games that prioritize connection
00:25:31.020 and building things. So they're nonviolent, there's never violence, or very rarely anything
00:25:35.100 reproaching violence. They tend to be about building either a community or building buildings
00:25:40.040 or like making a town something like that it's they're very sedate their pace they're very low
00:25:45.100 stakes there's not threat there's not violence there's not failure so they're a very different
00:25:49.240 kind of um they have they have a different they're very different feel to like grand theft auto or
00:25:54.360 something like that or mario where you're trying to complete a challenge like cozy games it's not
00:25:58.260 generally try to complete this challenge it's just exist in this world and have this experience
00:26:02.420 right and like how do you feel about this idea that it's an attempt to woo people who aren't men
00:26:09.220 into the gaming world was this accidental like how do you trace the the development of these
00:26:14.680 games because i to me it sounds like sim city yeah like sim city is a cozy game actually you
00:26:19.880 know i think i think there are a lot of kind of older computer games that were about sort of
00:26:23.440 building a civilization in some way i mean the game civilization has a lot of war in it but there
00:26:27.680 were a lot of other games like sim city like the sims the sims was the first i think the first kind
00:26:31.760 of real inflection point of the cozy game because it was a game about like helping people through
00:26:35.680 your life and there wasn't like traditional gaming stuff like levels to complete and bosses
00:26:39.440 to beat and all that yeah um and then animal crossing which a lot of people will be familiar
00:26:43.880 with is uh another uh very important cozy game it's about just going to move to a new town and
00:26:49.940 then you like collect furniture and you know water flowers and chill out on the beach and just have a
00:26:53.920 nice time and uh it's become a really really big genre in the last kind of five and ten years
00:26:58.960 yeah and part of the reason for that is there was this massive untapped market of like people who
00:27:03.340 just weren't interested in like violence or competition in games and that was a market that
00:27:07.640 nobody was really looking at in the 90s and you know game developers are always looking for new
00:27:13.020 ways to new types of fun there's actually a really interesting uh game design philosophy called
00:27:18.780 tendon befriend which is like it's a different like fight or flight most games work on fight
00:27:23.580 or flight right you're either running from something or you're you're in combat of some
00:27:27.140 kind tendon befriend is a different gaming experience where it's that the point of the
00:27:30.820 game is like it's almost like oxytocin based it's a different a different brain chemical that you get
00:27:34.960 rather than just constant dopamine um so yeah it's a it's a very very popular genre and it does
00:27:40.280 a lot of different people play cozy games but it's got more women than men play cozy games and i think
00:27:45.420 that games that embrace you know also another example of this is narrative games so games that
00:27:50.640 the primary objective is to experience a story those also attract different people from you know
00:27:55.280 your traditional shoot the aliens kind of situation i always like at least with the the
00:28:00.880 early narrative games i was like stop telling me the story because it was always like a guy
00:28:06.020 like speaking in low tones about like whatever the story was and i know the stories are much
00:28:11.020 better at like and you'd have to like read it again yeah exactly um i i do like you know tend
00:28:22.040 and befriend it does strike me as like tapping into these like traditionally socialized feminine
00:28:28.480 characteristics of like even though there are low stakes you're still trying to like be productive
00:28:35.500 almost in your game does that make sense well yeah like i've seen the thing is i have seen like
00:28:39.920 there's this stereotype that isn't true that women are more casual gamers right like women will have
00:28:44.900 they'll have a little go but they're not that into it i have seen women absolutely rinse animal 0.92
00:28:49.400 crossing for all it's worth for 400 hours you know like i have seen women just get right in 1.00
00:28:54.100 there in the sims and create entire like parallel universes and apply all of their intelligence and 1.00
00:28:58.740 commitment to these games in the same way as as like anyone would and um yeah like the the effort
00:29:05.700 that goes in and the the enjoyment that comes out it's just a different kind of flavor of it i think
00:29:09.940 but yeah i think maybe maybe it is true that because there's this element of like you make
00:29:13.800 something or you create something you or you manage and run something perhaps that feels like
00:29:17.540 a more acceptable version of fun like a more a sanctioned fun no like I should have taken cues
00:29:24.640 from my obsession with SimCity that like I love like creating systems and infrastructure and like
00:29:31.440 looking at like analytics and all that sort of thing Melody Rollercoaster Tycoon's another one
00:29:36.620 for that Melody you got really into Stardew Valley during the pandemic yeah I started with
00:29:43.040 Animal Crossing and then after I was just trying to look at my stats I'm almost positive I have
00:29:49.300 1200 hours on Animal Crossing that was in basically like hardcore like every day for two years
00:29:55.400 and and then it kind of got to the point where there was nothing I could do anymore and then I
00:29:59.260 played Stardew Valley and then I got I almost completed it I have a 99% completion I'm short
00:30:05.580 like one craft and then I was just like I can't do this anymore but that was like another full
00:30:11.420 year at least what what did you love about it the tend and befriend i mean i because i never played
00:30:18.860 video games before the pandemic and then i saw people posting screenshots from animal crossing
00:30:24.180 and i was like this looks so cute and if i don't get this i will die and it was like it was impossible
00:30:29.520 to get a switch so there was like a whole a whole adventure just even getting the console
00:30:34.280 um but then it just became like it became my primary hobby of playing that because i could
00:30:40.900 play with my sister we could visit each other's islands and then we also joined this Facebook
00:30:45.320 group where we could go visit strangers islands to like collect furniture that wasn't available
00:30:49.980 on our islands and catch falling stars and so it was a stand-in for community in a time when we
00:30:56.540 couldn't do that yeah yeah 100% like that that experience is is also one I've heard a lot like
00:31:01.640 a lot of people discovered games with Animal Crossing during the pandemic because we couldn't
00:31:05.240 hang out anymore yeah yeah um and it was such a lovely cute adorable place to be yeah but the
00:31:12.220 thing i loved about stardew valley too was there's a story there that you're progressing and so and
00:31:17.100 it takes place like over seasons over years and so yes you're tending and befriending but you're
00:31:22.980 also working out a story yeah yeah um okay next question this is a similar question but i think
00:31:30.340 we're we're trying to hone in more on some of these like ingrained ideas this comes from
00:31:35.600 kristin i've been in love with gaming since my dad brought home an atari 800 excel computer when
00:31:41.120 i was five i also never personally met any female gamers my age or older who are part of the same
00:31:46.940 conservative high demand religion i recently left is there any data on the correlation between women
00:31:52.580 who game and those whose beliefs stress more traditional gender roles related i'm also a
00:31:57.740 member of a retro gamers club and a significant portion of the women in the group happen to be
00:32:02.420 bisexual or lesbian could it be that video gaming largely being considered a male interest meant
00:32:08.720 that women who have been gaming for decades are more likely to be gender non-conforming in other
00:32:13.720 ways such an interesting question right oh i love it it's it's really you know there's actually
00:32:20.000 quite a lot of data about this um so in the in the uk people who are game developers or work in the
00:32:26.540 games industry 23% of them identify as LGBTQ wow which is which is almost 10 times what the kind
00:32:34.280 of general population like census data would say yeah and kind of twice what conventional wisdom
00:32:38.900 would say so it is a huge it's a high proportion now I have a theory about this which is that um
00:32:44.380 for millennials gaming kind of attracts misfits of like various stripes like you know because when
00:32:48.500 you were if you played games in the 90s then you were probably you were probably called a nerd it 0.98
00:32:52.160 was probably like in some way you were a misfit um and I think a lot of queer people have that
00:32:56.260 experience as well I'm a bisexual woman and I grew up like you know getting picked on for being gay
00:33:02.220 all the time and like gaming was like a space where that didn't happen for me it was a it was
00:33:06.520 it was also a place where you could experiment with like your presentation and all sorts of stuff
00:33:10.300 like that so gaming was like a really important thing for for me growing up queer and then I hear
00:33:15.480 that a lot from a lot of other people too and then I think also if you if you grew up being a bit
00:33:19.920 nerdy and maybe being picked on then you just you're kind of used to just sort of forging you're
00:33:24.520 not worried about what people think of you or like oh I shouldn't do this because people you know
00:33:28.620 people don't expect that of me because you already have to question yourself and you already have to
00:33:32.480 like establish like who you are think about it a lot more a younger age and so I do think there
00:33:37.240 is a high correlation between people who like really love games and people who are who are
00:33:41.780 queer or women who are gender non-conforming it's it's a it's a really interesting piece of piece
00:33:46.080 of data that I've noticed yeah that the point about like how no one else in her conservative
00:33:51.580 of high demand religion were also gaming i just like i'm thinking about the people that i know
00:33:57.700 who are still in or were grew up in those sorts of religions and like of course there wouldn't
00:34:03.920 be any time for gaming like you're too busy doing all of the incredible demands of performing
00:34:10.240 femininity and domesticity in the home but that doesn't fit into like play does it no not at all
00:34:16.740 especially if that's a boy thing these are probably the same people who would have got
00:34:19.920 criticized for playing with uh boy toys like trains instead of dolls you know it's the same
00:34:24.280 kind of situation right right and like maybe you can go play basketball like for your high school
00:34:29.640 team but like not after that right like that's you know there are in some in in many cultures
00:34:36.520 of course very strictly enforced gender norms about what success will play for boys and girls
00:34:40.200 even at like age three yes there's a great experiment um where uh the researchers put
00:34:46.120 little babies like little one and a half year old babies in dresses or not but like not corresponding
00:34:50.660 to their gender and like the way that then the adults in the room would then the think the toys
00:34:54.580 that they would offer the things that they would be given to play with would differ simply depending
00:34:58.600 on whether the little baby had a dress on or not so it's really deeply ingrained this idea of like
00:35:02.700 what's gender appropriate play and what isn't and i see this actually in like ipad games that kids
00:35:08.960 start playing when they're younger and how they like so many more boys that i know get like onto
00:35:16.680 like the minecraft route right like socialized into that route in part because their other friends
00:35:22.660 are playing and that sort of thing and then like the girls that i've observed they get bored with
00:35:27.780 their ipads in part because like the games that were that are targeted at them are like put the
00:35:34.260 lipstick on the dolly they're like this is boring yeah exactly boring and lame exactly i mean don't
00:35:39.400 get me wrong like i mean barbie horse adventures absolutely slapped like when it was a really
00:35:43.880 really good game that was aimed at girls there's a lot of girls who have there were these like
00:35:47.480 girly games that you know i remember actually when i was when i was about uh 14 um there was this
00:35:54.040 like on the surface extremely sexist game called dead or alive extreme beach volleyball
00:35:58.480 that came out on the xbox and it was um a lot of like really really like big boob uh bikini girls
00:36:06.520 um hanging out on an island playing volleyball and like the point of the game was sort of to
00:36:10.320 just look at them really yeah yeah and um and i remember inviting my friends around to play this
00:36:15.080 um because i was at that point i was like writing online for games websites and stuff so i invited
00:36:19.500 my friends around like to laugh at this game and then i went away for half an hour i came back all
00:36:22.780 my friends were busy like picking out the correct clothes i didn't care about fashion they really
00:36:26.180 did they're like busy they're like dressing all these girls up in the clothes they're like oh no
00:36:29.260 those shoes are actually better and then they'd like have them play the volleyball and they're 0.99
00:36:31.760 like yeah you know I don't think it's very practical as an outfit like but they really
00:36:35.180 enjoyed the game actually they really enjoyed like the bits of it that had gone completely
00:36:38.640 over my head I thought it was so funny so it's secretly a really good a really good game for
00:36:43.120 teenage girls the other thing I'm thinking about too is like when you are playing in a more social
00:36:51.000 atmosphere as much as it pisses me off like the dynamics that were true when I was 13 still
00:36:58.160 often reproduce themselves as in like the guys play and the girls watch yeah that happens a lot
00:37:04.240 and you know there's actually nothing inherently wrong with that no but it does it there needs to
00:37:08.720 be an opportunity if you want to play you should be able to right and like what certainly when I
00:37:12.800 was I remember being uh so I made a point when I was an adolescent I made a point out of just
00:37:16.960 becoming extremely good at games so that i could beat boys at them and that was kind of my way
00:37:21.220 of sort of asserting myself but like you shouldn't have to do that you know i mean you shouldn't have
00:37:25.180 to just get incredibly good at halo in order to have a place at the table you should just be able
00:37:30.800 to play so like the opportunity to play is the most important thing it's such a specific like
00:37:35.780 i think of you as like your age is like prime millennial like a specific prime millennial
00:37:41.320 like moment is getting like really good at halo so really good at halo with that pistol you know
00:37:45.920 three shots to the head anybody was done with that death matches I got really good at this 0.51
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00:39:57.460 Our next two questions are about how we think about the time that we devote to play. We're
00:40:02.720 going to do them back to back. The first question comes from Meg. I recently in my mid-30s got back
00:40:07.500 into gaming, if you can call the Sims kid picks in rollercoaster tycoon gaming, and it is so hard
00:40:12.520 to figure out how much time is okay to devote to this new hobby. I'm particularly weak to the
00:40:17.620 design elements of just one more try that video games are so good at. I think especially because
00:40:23.200 I don't have practice with them. How do I figure out reasonable time bounds for myself that don't
00:40:27.900 just use diet culture shame to keep me from enjoying this very fun time.
00:40:31.860 And the second question is from Tara.
00:40:34.080 I'm 29 years old and started playing my first video game, Stardew Valley, three months ago.
00:40:39.280 It's the first time that I've experienced what I feel is true time blindness.
00:40:44.000 Is this a bad thing for me?
00:40:45.600 Is it a good thing for me?
00:40:47.400 Is the thought that it could be a bad thing,
00:40:49.360 just my worldview that says this kind of time loss is a loss of productivity?
00:40:54.700 Well, first of all, congratulations, Tara.
00:40:56.560 time blindness is beautiful welcome that's all i'll say there and like i i experienced time
00:41:03.560 blindness with with reading all the time and i think that people if it's a literary book then
00:41:09.020 it's good like if it's a romance and you have time blindness and you stay up too late people
00:41:12.660 are like that's bad right um so what is what do these two questions together make you think about
00:41:18.760 in terms of like productivity play all those things there's two things here like we've already
00:41:24.340 talked about this idea of like allowing yourself time for leisure and for fun but then there's also
00:41:28.920 this idea of like high versus low culture like yeah again if you if you lose time you know in
00:41:34.780 a literary novel that feels different from losing time you know on on a game and there's a I think
00:41:40.320 there's this element of like uh almost feeling guilty for enjoying yourself yeah which which
00:41:45.120 comes in a lot uh I just however games can be because they're you know the game designer's job
00:41:50.020 is to to make things that are that are very compelling and very fun so there's always a
00:41:53.940 kind of element of choice right my my personal rubric for this because i i am i am really bad
00:41:58.800 for getting sucked into games and spending too much time on them when it's like i'm not even
00:42:02.220 enjoying myself anymore i'm just like i just want to beat it right so but i i remember to ask myself
00:42:07.040 kind of every kind of 15 20 half half an hour so i'll just ask myself am i still having fun am i
00:42:11.620 am i choosing to do this or is this something that i'm now doing over compulsion and like that's
00:42:15.740 something i apply to lots of things including my phone lots of other things too but with games i
00:42:19.920 find i tend to i'm getting something out of it like the question to ask yourself is like am
00:42:23.800 i enjoying myself am i getting something out of this it doesn't have to be am i being productive
00:42:27.560 but am i getting something or enriching out of this experience or not yeah no and i think that
00:42:32.740 that really points to the the part of meg's question where she's like i don't like the
00:42:39.640 just one more try like feeling like i've been suckered into this right but like if you're
00:42:46.760 having a ton of fun it's like kids asking can i stay up 15 more minutes because they're having
00:42:52.260 so much more like so much time it's time well spent isn't it and that's the question to ask
00:42:57.380 I just read a book called The Score by a philosopher called Ti Nguyen and it's about
00:43:01.480 how sometimes you can get so obsessed with the metric of something that it actually you start
00:43:05.720 doing things for the wrong reasons right like an example of that is like Fitbit if Fitbit's
00:43:09.240 constantly tracking your exercise and your you know your heart rate and all this then you're
00:43:12.260 not really exercising to feel good or you're not exercising for fun you're exercising to fill the
00:43:16.960 number up you're exercising to meet the metric that's been assigned to you yeah and it can be
00:43:21.280 the same with games um and social media does this too like you know are you are you putting that
00:43:26.520 post up on instagram because you're sharing something you want to share are you doing because
00:43:29.480 you want likes you're trying to game the system right and so the question is always is this the
00:43:33.920 game i want to be playing i've like adopted this as a thing like in my life is this the game i want
00:43:38.140 to be playing right now just asking yourself that it stops you from having these feelings of like
00:43:41.820 i've been captured by this right and and trying to avoid like is it bad that i'm doing this is it
00:43:47.760 good like there's no moral balance permission here's some permission like just have permission
00:43:52.200 to play starchy valley as much as you like as long as you're as long as you're going to work
00:43:55.200 or like you know yeah speaking to your friends and i i have actually seen a lot of people our
00:44:00.900 age who are trying to think about this with their leisure or with their work whatever it is
00:44:04.960 so you you mentioned the fitbit example but i see this too with people thinking about like
00:44:10.260 tracking their books right like right people who get obsessive about it and then they start like
00:44:16.000 only reading short books because they don't want to mess with like their pace essentially
00:44:19.880 and now like this year I'm seeing lots of people who are like I'm only reading super huge books
00:44:26.080 so that I can just actually like lose myself in these books and not like really reject the idea
00:44:32.400 that like there's a number that I need to reach I personally like I have this overarching goal of
00:44:39.060 running 10 marathons before I'm 50 and I ran a bunch in a row and I realized like I don't know
00:44:45.960 six months ago I wasn't liking running and I was becoming too obsessed with like keeping my times
00:44:51.640 and that sort of thing and so I not only have stopped running until I can feel like it's fun
00:44:56.200 again but I've also stopped like using Strava at all because I'm trying to like get back to that
00:45:01.840 point where I'm like I want to do this and I'm having fun doing it that's it yeah the point at
00:45:06.700 which you stop feeling that is the point at which you should consider whether you should be playing
00:45:10.880 a different game whether metaphorically or literally should you be playing a different game
00:45:14.100 totally um okay the next question is about how people new to the hobby can get
00:45:18.640 more into the hobby this comes from anna hey there calling in as a woman who has discovered
00:45:23.780 gaming as an adult uh playing a cozy game has been such a nice wind down and it gets me off
00:45:28.880 my phone or even cute co-op games i can play with my partner or my friends who knew the game
00:45:35.380 landscape is so different than when i was a kid and my brothers played endless sports and shooting
00:45:39.960 games. How do I learn about new games? It's overwhelming, and I don't know where to start.
00:45:44.860 So far, I've just gone off of recs from friends. Okay, so we're going to do specific game recs in
00:45:49.720 a minute, but what resources would you recommend for people like Anna who are looking to find and
00:45:55.860 explore new games? So this is kind of my job as a games journalist is to find things that are
00:46:00.700 interesting for some reason. So if you read the Guardians game section, but the thing is,
00:46:08.000 there are a lot of games websites and there are very they're very you know they're aimed at people
00:46:11.200 who play games a lot yeah and they if you go to like you know one of the big gamer websites like
00:46:15.880 IGN or Kotaku both of which I used to work at you're going to look at that front page and have
00:46:19.260 no idea what's going on so it can be very it can feel intimidating I really feel this like when
00:46:23.780 people are just getting into the games especially as an adult they they want to find new stuff but
00:46:27.660 then they maybe google it and they get just a crazy like overwhelm of um of recommendations
00:46:32.320 so I think a good thing to try and do is maybe read some reviews of games now and then and see
00:46:37.380 if you find a critic who seems to like have your vibe or seems to have your taste and who's writing
00:46:41.900 you enjoy and maybe you know has maybe recommended other things so find find a critic that's that's
00:46:47.240 one way another way is uh you know tiktok or twitch there's an awful lot of like streamers
00:46:53.860 um and people who will play games for for an audience you know so they stream they stream
00:46:58.760 games and people watch watch them play and those people are often tastemakers because you know if
00:47:03.460 you find a streamer who's really into eg stardew valley and then you see what else that person
00:47:07.980 plays oh that that's that can be really useful um there's for for people who like puzzle games
00:47:13.940 specifically there's an amazing website called thinky games that has this awesome like
00:47:17.460 recommendation database so you put in a game you've enjoyed press enter and it'll give you
00:47:21.260 four more games that are kind of in that vibe and it tells you all about them and you can like have
00:47:25.680 a look and see what and you can you can tag like no combat you can tag not too difficult you can
00:47:30.320 tag co-op you can tag i want a really hard puzzle and then it will give you like tailored
00:47:34.140 recommendations um so yeah i think tiktok and twitch can be useful for this finding critics
00:47:39.620 to read and if you go can it's very easy to find to find game reviews you know but if you find one
00:47:45.800 that someone that has your taste and then also uh thinky games and other websites like that can
00:47:51.040 can tailor recommendations but also friends are really good to ask because if you go on reddit
00:47:55.220 i see this all the time you look at a reddit thread and it's like oh hey um you know my pal
00:47:59.600 danny is new to games and you know he's just played a little bit of skyrim like what should
00:48:02.920 he do next and everyone and people recommend like the most insane games they're like oh he should
00:48:06.700 try dark souls famously one of the most difficult games of all time and it's like no he shouldn't
00:48:10.500 that's crazy so you can't always trust reddit this is trolling or like he should play euro
00:48:17.520 truck simulator it's like really that seems so specific yeah no friends and even like i mean
00:48:25.100 what a great use for instagram actually is to like just put up a story that's like i've been
00:48:29.680 i've been playing this i really like it and it might also show you some people who are playing
00:48:34.600 games who you didn't know were playing games because it is not always like a public facing
00:48:38.820 thing that people do yeah and like it's good that you know when i was growing up we had magazines
00:48:43.200 but now we've got you know we've got games journalists like me games critics but there's
00:48:46.320 also just this whole universe of people on youtube and on social media who are kind of
00:48:50.620 different sorts of game influence so maybe they're not critics but they're just people who really
00:48:54.700 enjoy a particular genre or people who are you know very funny and enjoy games that kind of give
00:48:59.380 them a chance to play off that and it's it's there's a lot going on there's a lot there's a
00:49:03.020 lot to find it can be overwhelming but you you will find someone who is your vibe okay so this
00:49:08.280 next section we have people who are asking for specific recommendations because they want to
00:49:12.900 hear from you we're considering this the ask and anything segment and it's just for paid subscribers
00:49:18.520 so if you're listening to this and you're like wait i want to hear this i want in on this head
00:49:23.660 to patreon.com slash culture study to become a paid subscriber and get the rest of this conversation
00:49:28.980 and all of the good recommendations this has been fantastic i love it you're maybe going to make me
00:49:36.060 get back into gaming like i didn't even say that at the top of the episode like but that this is
00:49:41.140 part of my my goal for this episode is to convince me um we have a switch we have all sorts of
00:49:47.640 different apparatuses like i can do it uh if people want to hear more from you on the internet
00:49:52.740 where can they find you I write the guardians video games newsletter which is called pushing
00:49:57.140 buttons it kind of it keeps people up to date with what's going on in the gaming world but it's
00:50:00.700 written from my perspective as a tired elder millennial with two children and so I think it
00:50:06.060 will probably appeal um to a lot of listeners yes it's a lot of grown-up gamers you know it'll
00:50:11.760 appeal um and also I'm on I'm on blue sky um as Keza McDonald and of course I have written this
00:50:18.200 book about nintendo uh so you i can i'm quite easily googleable and um i'm always really
00:50:24.240 interested in like you know writing for i really like kind of bringing the joy of games to everyone
00:50:29.320 you know what i mean i'm not a i think like there's been too much gatekeeping and gaming
00:50:32.780 for too long so i'm always just thrilled to hear from people who are new to the hobby or like
00:50:36.780 looking for recommendations fantastic thank you so much
00:50:40.180 thanks for listening to the culture study podcast to be sure to subscribe wherever you get your
00:50:49.900 podcast because we have so many great episodes in the works and i promise you don't want to miss
00:50:54.700 any of them if you want to suggest a topic ask a question about the culture that surrounds you
00:50:59.340 or submit a question for our subscriber only advice time segment go to our google forum at
00:51:04.680 tinyurl.com slash culture study pod, or check the show notes for a link. And if you want to support
00:51:10.740 the show and get bonus content, head to patreon.com slash culture study. It's five bucks a month or
00:51:17.440 $50 a year, and you'll get ad free episodes and exclusive advice time segment and weekly
00:51:22.300 discussion threads for each episode. The culture study podcast is produced by me and Helen Peterson
00:51:27.760 and Melody Rowell. Our music is by Poddington Bear. You can find me on Instagram at
00:51:32.780 Anne Helen Peterson, Melody at Melodias 47, and the show at Culture Study Pod.